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Archive for February, 2007

帧锁定同步算法

February 10th, 2007 28 comments

帧锁定算法解决游戏同步

早期 RTS,XBOX360 LIVE游戏常用同步策略是什么?格斗游戏多人联机如何保证流畅性和一致性?如何才能像单机游戏一样编写网游?敬请观看《帧锁定同步算法》

《帧锁定同步算法》转载请注明出处:https://www.skywind.me/blog/archives/131

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